> For the complete documentation index, see [llms.txt](https://infomon.gitbook.io/infomon/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://infomon.gitbook.io/infomon/gameplay/how-to-acquire-infomon/infomon-capture.md).

# Infomon Capture

## 🔎How to Find Wild Infomons？

Wild Infomon will spawn while you’re reading tweets. When you see an Infomon beside a tweet, click on it to enter capture mode, as shown in the video below.

Here's how the **Spawn Rate** works:

* There's a **15% chance** that a tweet will spawn an Infomon.
  * If an Infomon is spawned, there's an **85% chance** it will be a **Common Infomon**.
  * There's a **15% chance** it will be an **Epic Infomon**.

{% hint style="danger" %}
**Each trainer can only spot 1 Epic Infomon per day.**
{% endhint %}

<figure><img src="https://2686230557-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Foc1KSHSRnJX5fVc6g1OO%2Fuploads%2Fn1O8Za0roym9pluDdjH4%2F20240822161750_rec_.gif?alt=media&amp;token=bb4aa293-ec30-4789-81f3-165806adf4ad" alt=""><figcaption></figcaption></figure>

***

## **🎯Catching Rules:**

To catch an Infomon, you must use an InfoFrame or an UltraFrame. The success of your capture is determined through two stages:

1. **First Stage**: Success rate varies for common and exclusive Infomon. If successful, you move to the second stage.
2. **Second Stage**: A different success rate applies (e.g., 80%). Only if you pass this stage, indicated by a 100% success signal, will the Infomon be successfully captured.

## **📌Scenarios for Better Understanding**:

#### **Case 1**:&#x20;

A player encounters a "Majo" and uses an InfoFrame. The first stage has a 27% success rate but fails, causing the Infomon to escape.

***Result:*** The player used one InfoFrame but failed to catch the Infomon.

#### **Case 2**:&#x20;

A player finds a 'Majo' and uses an InfoFrame. The attempted catch passes the initial 27% success rate but fails at the second stage with an 80% success rate, causing the Infomon to escape

***Result*****:** The player used one InfoFrame but failed to catch the Infomon.

#### **Case 3**:&#x20;

A player spots a 'Majo' and uses an InfoFrame. The attempted catch successfully passes the 27% first-stage success rate and then the 80% second-stage rate, resulting in the successful capture of the Infomon.

***Result*****:** The player used one InfoFrame and successfully caught the Infomon.

***

## Cath Rate Explained

**Catch Rate** refers to the probability of successfully capturing an Infomon when using different types of frames.

**For Common Infomon:**

* **Infoframe**: The catch rate is **16%**, boosted rate is **32%.**
* **Ultraframe**: The catch rate is **100%.**<br>

**For Epic Infomon:**

* **Infoframe**: The catch rate is **1%**, boosted rate is **2%.**
* **Ultraframe**: The catch rate is **8%,** boosted rate is **16%.**

## Catch Rate Boost:

To boost the catch rate, you can use the **Boost Rate Feature**. This feature will automatically generate a tweet reply for you. Once you've replied to the tweet, your catch rate will be **doubled**. This boost is applied to the current catch rate based on the frame you're using, helping you capture those elusive Infomon more effectively. The max rate is 100%.

<figure><img src="https://2686230557-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Foc1KSHSRnJX5fVc6g1OO%2Fuploads%2FjtGTikiGLvywnJXTFjjX%2Fimg_v3_02e4_9c582694-b59d-4df3-a272-26b2737f6chu.gif?alt=media&amp;token=ac58c6e4-d408-4e02-9d41-004b6714cf44" alt=""><figcaption></figcaption></figure>
