# Turn-Based Battle Mechanics

## 1. Position Priority Attack

**Team Formation:** Each team arranges three Infomon in positions 1, 2, and 3. The specific position of each Infomon determines who gets targeted first by enemy attacks.

**Attack Priority:** By default, attacks focus on the enemy’s Infomon in Position 1. If the Infomon in Position 1 is knocked out, attacks automatically shift to Position 2, then to Position 3.

## 2. Single-Target Attack Rules

Single-target attacks prioritize the Infomon in Position 1. If this Infomon falls, the attack will switch to the next available position.

## 3. AOE Attack Rules

AOE (Area of Effect) abilities inflict consistent damage across all enemy Infomon, ignoring their individual positions.

**Primary and Secondary Targets**: Splash damage abilities strike a primary target (usually the Infomon in Position 1) for full damage, while the Infomon in the following position receives partial damage.

**Example:** The Infomon in Position 1 sustains 100% damage, whereas the Infomon in Position 2 suffers 50% splash damage.
